Luminocity AG

Luminocity AG

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Luminocity AG is a Swiss software-development agency in Schaffhausen specializing in real-time 3D, AR/VR/XR, AI integration, and AEC plugin engineering. Products include GeoVision (cloud BIM viewer), Lemonate (open-source browser-native 3D game engine), and 3D Replicas (productized 3D Gaussian-Splatting digital twins).

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View key facts for "Luminocity AG".

Company Overview

About Luminocity AG

Luminocity AG is a Swiss software-development agency headquartered in Schaffhausen with deep specialty in real-time 3D, AR/VR/XR, AI integration in 3D pipelines, and AEC plugin engineering.

The agency operates as a hybrid services-plus-products company: alongside selective paid engagements with external customers, Luminocity ships several internal product lines that demonstrate the team's range across browser-native 3D, cloud BIM, and Gaussian-Splatting digital twins.

Product Portfolio

GeoVision - Cloud BIM Visualisation

GeoVision is a cloud BIM visualisation platform built on top of the Speckle data layer. Custom Revit and Archicad plugins (Rhino coming soon) move BIM models into a shareable web viewer where AEC teams collaborate, comment, and version on a single link - without anyone needing Revit or Archicad installed.

The plugin family captures PBR materials, lighting, and exposed metadata, notably above what stock Speckle connectors provide. That fidelity gap matters in practice: most web viewers strip material and lighting data, which makes them adequate for coordination but not for design review.

A companion Unity 6 HDRP desktop application extends the workflow with immersive walkthrough and AI photorealistic image generation via the Grok (xAI) API. Live at geovision.cloud and app.geovision.cloud.

Lemonate - Browser-Native 3D Game Engine

Lemonate is a complete open-source 3D game engine and editor that runs entirely in the browser, built ground-up by the Luminocity team. It features:

  • A LUA scripting layer for game logic
  • A full engine API across rendering, physics (rigid bodies, vehicle, NavMesh), positional audio, particle systems, materials and shaders
  • A broad scene-object library including Gaussian Splats

Source code is public on Codeberg. A public games gallery, community asset library, and beginner and advanced tutorial series support the developer community, and Lemonate has a public roadmap committed through 2027.

3D Replicas - Gaussian-Splatting Digital Twins

3D Replicas is a productised 3D Gaussian-Splatting digital-twin pipeline for cultural heritage, museums, and architectural sites. The three-stage workflow - on-site or studio capture, 3DGS reconstruction, and cloud-delivered web, VR or archive output - has produced active client work in 2026 across multiple Italian heritage sites and Swiss commercial and civic spaces.

Three productised offerings are available:

  • Interactive Web Viewer
  • Virtual Museum Experience (VR/AR)
  • Digital Archive and Collection Management Platform

Unity 3D Consulting

Unity 3D consulting is the agency's bench-rental side: bespoke Unity3D engagements covering 3D content design, immersive experiences, custom rendering pipelines, and cross-platform deployment - delivered by the same engineering bench that ships GeoVision's Unity 6 HDRP desktop application.

Engineering Track Record

The team's senior engineers carry more than 20 years of cumulative deep experience shipping advanced 3D systems with a cross-platform C++ core, integrated through Unity3D and browser-native runtimes. Past work includes:

  • Industry-standard media servers used in demanding multimedia setups since 2007, including Eurovision Song Contests, large-scale 3D projection mappings, and major touring productions
  • The MVX 2D / 3D / 4D file format and processing framework, presented at SIGGRAPH 2016
  • Hardware-emulation work for leading VR device manufacturers
  • A native Meta Quest VR application release

How Engagements Work

Luminocity works with external customers through a delivery-pod model. The customer describes what they need built and to what quality bar; the team handles execution internally, with engineering, project management and QA all on the team's side; the customer receives working deliverables on an agreed cadence and integrates them into their core stack. Engagements can be project-based or month-based.

Areas of Greatest Strength

  • Connector engineering for AEC plugins
  • Custom AEC pipeline work on top of Speckle
  • Front-end and viewer work in Three.js, WebGL and GLSL
  • AI integration in 3D pipelines
  • Unity, AR/VR and XR engineering

Location and Technology

Headquartered in Schaffhausen, Switzerland, with an engineering team operating remotely across the EMEA region. The team is English- and German-speaking.

The tech stack includes C++, C#, JavaScript, TypeScript, Unity, Three.js, WebGL, OpenGL, OpenCV, AWS, Azure, Docker, Kubernetes, Terraform, Vue.js, React, Quasar, Node.js, and .NET.

Location

Supported Lifecycle Phase

Supported Project Type

Tools developed by Luminocity AG

GeoVision

GeoVision is a cloud BIM viewer built on top of Speckle. Custom Revit and Archicad plugins move models into a shareable web viewer where AEC teams collaborate, comment, and version on a single link - clients, contractors, BIM managers - without anyone needing Revit or Archicad installed. A desktop application extends the same workflow with immersive walkthrough and AI photorealistic rendering. Built by Luminocity AG, a Swiss software-development agency in Schaffhausen.

GeoVision

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