Luminocity AG

Luminocity AG

Luminocity AG is a Swiss software-development agency in Schaffhausen specializing in real-time 3D, AR/VR/XR, AI integration, and AEC plugin engineering. Products include GeoVision (cloud BIM viewer), Lemonate (open-source browser-native 3D game engine), and 3D Replicas (productized 3D Gaussian-Splatting digital twins).

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Company Overview

Luminocity AG is a Swiss software-development agency headquartered in Schaffhausen with deep specialty in real-time 3D, AR/VR/XR, AI integration in 3D pipelines, and AEC plugin engineering. The agency operates as a hybrid services-plus-products company: alongside selective paid engagements with external customers, Luminocity ships several internal product lines that demonstrate the team's range across browser-native 3D, cloud BIM, and Gaussian-Splatting digital twins. Product portfolio: GeoVision is a cloud BIM visualization platform built on top of the Speckle data layer. Custom Revit and Archicad plugins (Rhino coming soon) move BIM models into a shareable web viewer where AEC teams collaborate, comment, and version on a single link without anyone needing Revit or Archicad installed. The plugin family captures PBR materials, lighting, and exposed metadata - notably above what stock Speckle connectors provide. A companion Unity 6 HDRP desktop application extends the workflow with immersive walkthrough and AI photorealistic image generation via the Grok (xAI) API. Live at geovision.cloud and app.geovision.cloud. Lemonate is a complete open-source 3D game engine and editor that runs entirely in the browser - built ground-up by the Luminocity team. Lemonate features a LUA scripting layer for game logic; a full engine API across rendering, physics (rigid bodies, vehicle, NavMesh), positional audio, particle systems, materials and shaders; and a broad scene-object library including Gaussian Splats. Source code is public on Codeberg. A public games gallery, community asset library, and beginner / advanced tutorial series support the developer community. Lemonate has a public roadmap committed through 2027. 3D Replicas is a productized 3D Gaussian-Splatting digital-twin pipeline for cultural heritage, museums, and architectural sites. The three-stage workflow (on-site or studio capture, 3DGS reconstruction, cloud-delivered web / VR / archive output) has produced active client work in 2026 across multiple Italian heritage sites and Swiss commercial and civic spaces. Three productized offerings are available: Interactive Web Viewer, Virtual Museum Experience (VR/AR), and Digital Archive & Collection Management Platform. Unity 3D consulting is the agency's bench-rental side: bespoke Unity3D engagements covering 3D content design, immersive experiences, custom rendering pipelines, and cross-platform deployment - on the same engineering bench that ships GeoVision's Unity 6 HDRP desktop application. Our team's senior engineers carry more than 20 years of cumulative deep experience shipping advanced 3D systems with a cross-platform C++ core, integrated through Unity3D and browser-native runtimes. Past work includes industry-standard media servers used in some of the world's most demanding multimedia setups since 2007 (e.g. Eurovision Song Contests, large-scale 3D projection mappings, major touring productions), the MVX 2D / 3D / 4D file format and processing framework presented at Siggraph 2016, hardware-emulation work for leading VR device manufacturers, and a native Meta Quest VR application released in January 2026. Engagement model: Luminocity engages with external customers through a delivery-pod model. The customer describes what they need built and to what quality bar; the team handles execution internally (engineering, project management, QA all on the team's side); the customer receives working deliverables on the agreed cadence and integrates into their core stack. Engagements can be project-based or month-based, whichever fits the customer's pattern. Areas where the team is strongest: connector engineering for AEC plugins, custom AEC pipeline work on top of Speckle, front-end and viewer work in Three.js / WebGL / GLSL, AI integration in 3D pipelines, and Unity / AR/VR / XR engineering. Headquartered in Schaffhausen, Switzerland; engineering team operates remotely across the EMEA region. English- and German-speaking. Tech stack includes C++, C#, JavaScript, TypeScript, Unity, Three.js, WebGL, OpenGL, OpenCV, AWS, Azure, Docker, Kubernetes, Terraform, Vue.js, React, Quasar, Node.js, and .NET.

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Tools developed by Luminocity AG

GeoVision

GeoVision is a cloud BIM viewer built on top of Speckle. Custom Revit and Archicad plugins move models into a shareable web viewer where AEC teams collaborate, comment, and version on a single link - clients, contractors, BIM managers - without anyone needing Revit or Archicad installed. A desktop application extends the same workflow with immersive walkthrough and AI photorealistic rendering. Built by Luminocity AG, a Swiss software-development agency in Schaffhausen.

GeoVision

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